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Devlog
#3 Thieves in the Farmhouse I: Release Notes
August 19, 2025
by
BuchPlays
3
We have a brand new setting for the collection! Don, a generous backer, wanted a setting set in a farmhouse where the adventures took place both in human and animal spaces. Here you have a summary of...
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#2 Escape from the Lab III: duet Playtest
August 19, 2025
by
BuchPlays
3
I always playtest the settings alone, as they are conceived originally. This time, I played along with my partner twice. This was her first time playing Mausritter, and she had little experience with...
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#2 Escape from the Lab II: the Design
August 18, 2025
by
BuchPlays
3
Late (as always), I bring a new post about the process behind the creation of Escape from the Lab. The idea The core idea comes from the backer Onikimaru (who is, secretly, my brother and an avid Maus...
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#2 Escape from the Lab I: Release Notes
February 28, 2025
by
BuchPlays
1
It took way longer than it should, but here you have the second setting for your adventures. This is a special, longer, and complex one. I’ll write follow-up posts about the development (as I did fo...
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#1 Arcane Cargo III: a Tale from a Gameplay Test
February 21, 2025
by
BuchPlays
In addition to mechanics-oriented tests, I make at least one full narrative test per setting. This is not a full example of play, but a record of some details of my playtest. Cherry, my level 1 hedge...
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#1 Arcane Cargo II: the Design
February 18, 2025
by
BuchPlays
1
While I'm finishing up the second setting, I want to publish the second of three posts about Arcane Cargo that I had left in a drawer. This time I talk about the design decisions. The idea Like every...
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#1 Arcane Cargo I: Clarifications
September 11, 2024
by
BuchPlays
1
#clarifications
It took me some time to sit down and write this post. Here, I want to talk about some clarifications that couldn't fit the narrow space of an 8-page zine. Design decisions will follow in an upcoming p...
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