Bogey gets an update!


It's been 2 months since I release the game and I've been testing it a little. It turned out very fun and satisfactory (sorry, didn't tested much when I released it) but I spotted some typos and flaws. The typos are fixed but I revamped some things at the EXP system:

  • The action in chapter 3 didn't give any EXP, that was just unfair. If you risk missing energy, you deserve a reward.
  • At chapter 7 there are two actions needed, one more difficult than the other but both gave 1 EXP each. Now the difficult one gives 2 EXP.
  • Because of the above exposed, now the maximum possible EXP in a run is 32 points.
  • The last action was too difficult and could be seen as unfair depending on the progress of the player so far (the energy left, the allies recruited...) It have been downgraded from 9 to 8.

Along with this, some minor format changes were made.

So this is it, Bogey's Adventure is done and a 1.2 version is very unlikely -but if you see any more typos, please report. I will work in the Spanish version, what is gonna be a challenge as Spanish texts are usually lengthier. I also want to work on a RPG system based in Bogey's core system.

Thanks for reading and be adventurous!

Files

Bogeys_Great_Adventure_v1.1.pdf 2 MB
Apr 20, 2022
Bogeys_Great_Adventure_singles_v1.1.pdf 2 MB
Apr 20, 2022

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